

» Pivoting of parts to radial snap grids for accurate angles - this “porcupine” grid defaults to 45° increments or you can dial the angle of your choice » Mirroring of parts across a grid, for accurate symmetrical designs Attach them to your object, then scale your object to the precise size you want. » Snap grids and rulers like we saw at Maker Faire are available in US or metric - these default to inch or centimeter ticks but you can customize them to the increment you like (say, 1/32″ or 1mm ticks). We made another visit to Vive’s skunk works somewhere south of Market in San Francisco to demo the new stuff, and it was pretty impressive.
#Ready maker tutorial pro
In May we previewed some new “pro” features at Maker Faire Bay Area, and today MakeVR Pro is here, with a suite of new precision tools. That’s just what they’ve been working on. But I kept asking Sixense about adding features like snap grids with real dimensions that would help makers to model accurate parts on the first go.

It’s smooth, powerful, and super fun, and it gave us great prints the first time. Watch the video above for a demo, as Sixense’s Steve Hansted gives Make:’s Tyler Winegarner the tour of the new precision modeling features.įor those just joining, this spring we chatted with Vive Studios and Sixense and tested out MakeVR, their new 3D modeler that lets you do real CAD in virtual reality on the HTC Vive - using two hands and your whole body, really, to generate, scale, cut, sculpt, and merge solids, shrink your entire world or super-size your model to crawl inside and work on the hidden details - then export clean STL files for 3D printing. It’s being released today for the HTC Vive, and we got a sneak preview.

There are a handful of VR modelers out there, but the brand-new MakeVR Pro version is leading the pack IMO. Want to create precision 3D models in virtual reality and print them out? Sure you do. Graphics and More to Help Spread the Word Learn More About the Amazing Maker Awards The top projects selected by community votes, panel judges, and the editorial team

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